Pyora MUD experiment. https://dungeon.church
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2025-09-13 19:20:51 -07:00
commands [commands] smell 2025-09-13 15:51:10 -07:00
server [tweak] squash multimatch search result 2025-09-13 13:36:13 -07:00
typeclasses [typeclasses] Room - append smelly smells 2025-09-13 19:20:51 -07:00
web [tweaks] 2025-09-12 21:16:07 -07:00
world [building] add_choice_opt & smell menu update 2025-09-13 19:20:33 -07:00
.gitignore Minor changes 2025-09-11 17:17:29 -07:00
README.md [webclient] Intercept numpad & arrow keys for movement 2025-09-11 13:50:02 -07:00

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                          Welcome to PyoraMUD
                         Running Evennia 5.0.1

Welcome to Pyora

A text-based experiment from Dungeon Church

Builder's Guide

  • examine shows properties

Doors & Rooms

  • create/drop door:typeclasses.exits.Door = destination
  • detail name = description
  • set here/indoors = True change to indoors
  • set here/color = color change color

Items

  • create backpack:game_systems.containers.ContribContainer container object
    • set backpack/capacity = 5 capacity
    • lock mystery box = get_from:true() make an object a container

Locks

  • lock object = get:false() can't pick up
  • set object/visible = False object visibility

Typeclasses

  • game_systems.containers.ContribContainer object that can contain objects
  • world.furniture.Shelf Stores items in a grid
  • world.furniture.BookShelf Only stores items tagged with book
  • world.furniture.WeaponRack Only stores weapons
  • world.items.Book simple book with story to read
  • world.items.SqueakyHinge makes noise until it's oiled

Webclient

  • js/plugins/numpad-keys.js - intercept numpad and arrow keys for movement